Did a bit of a rehash of an old western movie poster for a friend’s kickstarter game. Go show your support!
For part of a little art themed competition with the lads at work. We were supposed to paint a beast or a demon that embodied ‘darkness’. Immediately my mind turned to large areas of light that could be masked with a dark character.
So here is a demon called ‘Sunspot’. Something about this image really creeps me out. D:
Snoopy’s Candy Town is live!
Download it for iPhone here - https://itunes.apple.com/us/app/snoopys-candy-town/id761249039?mt=8
I’ve been working on it for a couple of months now and it’s finally out.I hope you enjoy the juicy graphics (because I’ve been working on them day-in day-out since July! @_@ ) and have fun!
Will it do well so close to Christmas??
The answer is a resounding “I’unno…?”
Merry Christmas folks <3
Finished a game jam this weekend for Ludum Dare. Was tasked with producing an entire game from scratch in 48 hours based on the theme ‘You Only Get One’
After a bit of development, we eventually decided on more of a time-travel thriller, where one of the passengers onboard the plane is a time-assassin (of course!) and you have to give a duff parachute to the culprit. You were originally going to do this by cross-examining the passengers, looking at their passport details and trying to wade through their screams and cries for mercy as they plummet towards the unforgiving ground. This would create a sort of Papers Please style gameplay, where the only time limit is how long it takes for the passengers to fall to their deaths.
There was a lot we wanted to put in but ended up running out of time. Still, I’m happy with what 1 programmer, 1 musician and 2 artists came up with :D
PLAY IT HERE > http://www.kongregate.com/games/andyscifer/bermuda
If you’re part of the competition, please consider giving us a good vote ^^